Compare any two graphics cards:
VS

GeForce GT 440 3GB vs GeForce GTX 470

Intro

The GeForce GT 440 3GB comes with a GPU clock speed of 594 MHz, and the 3072 MB of GDDR3 memory is set to run at 900 MHz through a 192-bit bus. It also is comprised of 144 SPUs, 24 TAUs, and 24 Raster Operation Units.

Compare all that to the GeForce GTX 470, which features a core clock frequency of 607 MHz and a GDDR5 memory frequency of 837 MHz. It also features a 320-bit bus, and makes use of a 40 nm design. It features 448 SPUs, 56 Texture Address Units, and 40 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 3GB 56 Watts
GeForce GTX 470 215 Watts
Difference: 159 Watts (284%)

Memory Bandwidth

The GeForce GTX 470, in theory, should be quite a bit faster than the GeForce GT 440 3GB overall. (explain)

GeForce GTX 470 133920 MB/sec
GeForce GT 440 3GB 43200 MB/sec
Difference: 90720 (210%)

Texel Rate

The GeForce GTX 470 will be quite a bit (about 138%) more effective at texture filtering than the GeForce GT 440 3GB. (explain)

GeForce GTX 470 33992 Mtexels/sec
GeForce GT 440 3GB 14256 Mtexels/sec
Difference: 19736 (138%)

Pixel Rate

The GeForce GTX 470 should be quite a bit (approximately 70%) faster with regards to anti-aliasing than the GeForce GT 440 3GB, and should be capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 470 24280 Mpixels/sec
GeForce GT 440 3GB 14256 Mpixels/sec
Difference: 10024 (70%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 440 3GB

Amazon.com

Check prices at:

GeForce GTX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 440 3GB GeForce GTX 470
Manufacturer nVidia nVidia
Year October 2010 March 2010
Code Name GF106 GF100
Memory 3072 MB 1280 MB
Core Speed 594 MHz 607 MHz
Memory Speed 1800 MHz 3348 MHz
Power (Max TDP) 56 watts 215 watts
Bandwidth 43200 MB/sec 133920 MB/sec
Texel Rate 14256 Mtexels/sec 33992 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 24280 Mpixels/sec
Unified Shaders 144 448
Texture Mapping Units 24 56
Render Output Units 24 40
Bus Type GDDR3 GDDR5
Bus Width 192-bit 320-bit
Fab Process 40 nm 40 nm
Transistors 1170 million 3000 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 440 3GB

Amazon.com

Check prices at:

GeForce GTX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield