Compare any two graphics cards:
VS

GeForce 8800 GT 512MB vs GeForce GTX 465

Intro

The GeForce 8800 GT 512MB comes with a clock frequency of 600 MHz and a GDDR3 memory frequency of 900 MHz. It also uses a 256-bit bus, and uses a 65 nm design. It features 112 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

Compare all that to the GeForce GTX 465, which comes with GPU clock speed of 607 MHz, and 1024 MB of GDDR5 memory set to run at 802 MHz through a 256-bit bus. It also is made up of 352 Stream Processors, 44 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GT 512MB 105 Watts
GeForce GTX 465 200 Watts
Difference: 95 Watts (90%)

Memory Bandwidth

In theory, the GeForce GTX 465 should perform a lot faster than the GeForce 8800 GT 512MB overall. (explain)

GeForce GTX 465 102592 MB/sec
GeForce 8800 GT 512MB 57600 MB/sec
Difference: 44992 (78%)

Texel Rate

The GeForce 8800 GT 512MB will be a lot (more or less 26%) better at AF than the GeForce GTX 465. (explain)

GeForce 8800 GT 512MB 33600 Mtexels/sec
GeForce GTX 465 26708 Mtexels/sec
Difference: 6892 (26%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 465 is superior to the GeForce 8800 GT 512MB, and very much so. (explain)

GeForce GTX 465 19424 Mpixels/sec
GeForce 8800 GT 512MB 9600 Mpixels/sec
Difference: 9824 (102%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GT 512MB

Amazon.com

Check prices at:

GeForce GTX 465

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GT 512MB GeForce GTX 465
Manufacturer nVidia nVidia
Year Oct 2007 May 2010
Code Name G92 GF100
Memory 512 MB 1024 MB
Core Speed 600 MHz 607 MHz
Memory Speed 1800 MHz 3208 MHz
Power (Max TDP) 105 watts 200 watts
Bandwidth 57600 MB/sec 102592 MB/sec
Texel Rate 33600 Mtexels/sec 26708 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 19424 Mpixels/sec
Unified Shaders 112 352
Texture Mapping Units 56 44
Render Output Units 16 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit 256-bit
Fab Process 65 nm 40 nm
Transistors 754 million 3000 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GT 512MB

Amazon.com

Check prices at:

GeForce GTX 465

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield