Compare any two graphics cards:
VS

GeForce 9600 GSO 1.5GB vs GeForce GTX 460 SE

Intro

The GeForce 9600 GSO 1.5GB has a clock speed of 550 MHz and a GDDR3 memory speed of 800 MHz. It also uses a 192-bit memory bus, and makes use of a 65 nm design. It is comprised of 96 SPUs, 48 TAUs, and 12 Raster Operation Units.

Compare those specifications to the GeForce GTX 460 SE, which makes use of a 40 nm design. nVidia has set the core frequency at 650 MHz. The GDDR5 memory works at a frequency of 850 MHz on this model. It features 288 SPUs along with 48 TAUs and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GSO 1.5GB 84 Watts
GeForce GTX 460 SE 150 Watts
Difference: 66 Watts (79%)

Memory Bandwidth

In theory, the GeForce GTX 460 SE will be 183% faster than the GeForce 9600 GSO 1.5GB overall, due to its greater bandwidth. (explain)

GeForce GTX 460 SE 108800 MB/sec
GeForce 9600 GSO 1.5GB 38400 MB/sec
Difference: 70400 (183%)

Texel Rate

The GeForce GTX 460 SE should be just a bit (about 18%) faster with regards to AF than the GeForce 9600 GSO 1.5GB. (explain)

GeForce GTX 460 SE 31200 Mtexels/sec
GeForce 9600 GSO 1.5GB 26400 Mtexels/sec
Difference: 4800 (18%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 460 SE is the winner, by far. (explain)

GeForce GTX 460 SE 20800 Mpixels/sec
GeForce 9600 GSO 1.5GB 6600 Mpixels/sec
Difference: 14200 (215%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GSO 1.5GB

Amazon.com

Check prices at:

GeForce GTX 460 SE

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GSO 1.5GB GeForce GTX 460 SE
Manufacturer nVidia nVidia
Year May 2008 November 2010
Code Name G92 GF104
Memory 1536 MB 1024 MB
Core Speed 550 MHz 650 MHz
Memory Speed 1600 MHz 3400 MHz
Power (Max TDP) 84 watts 150 watts
Bandwidth 38400 MB/sec 108800 MB/sec
Texel Rate 26400 Mtexels/sec 31200 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 20800 Mpixels/sec
Unified Shaders 96 288
Texture Mapping Units 48 48
Render Output Units 12 32
Bus Type GDDR3 GDDR5
Bus Width 192-bit 256-bit
Fab Process 65 nm 40 nm
Transistors 754 million 1950 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 1.5GB

Amazon.com

Check prices at:

GeForce GTX 460 SE

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield