Compare any two graphics cards:
GeForce RTX 2070 Super vs GeForce RTX 4070 Ti
IntroThe GeForce RTX 2070 Super makes use of a 12 nm design. nVidia has clocked the core speed at 1605 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this particular card. It features 2560 SPUs along with 160 TAUs and 64 ROPs.Compare those specs to the GeForce RTX 4070 Ti, which has a core clock frequency of 2310 MHz and a GDDR6X memory speed of 1313 MHz. It also features a 192-bit memory bus, and makes use of a 4 nm design. It is made up of 7680 SPUs, 240 Texture Address Units, and 80 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce RTX 4070 Ti should in theory be a small bit superior to the GeForce RTX 2070 Super overall. (explain)
Texel RateThe GeForce RTX 4070 Ti will be much (approximately 116%) better at texture filtering than the GeForce RTX 2070 Super. (explain)
Pixel RateThe GeForce RTX 4070 Ti should be much (approximately 80%) better at FSAA than the GeForce RTX 2070 Super, and should be capable of handling higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transferred over the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!