Compare any two graphics cards:
GeForce RTX 4070 Ti vs GeForce RTX 4090
IntroThe GeForce RTX 4070 Ti comes with a clock speed of 2310 MHz and a GDDR6X memory speed of 1313 MHz. It also makes use of a 192-bit memory bus, and uses a 4 nm design. It features 7680 SPUs, 240 Texture Address Units, and 80 Raster Operation Units.Compare those specs to the GeForce RTX 4090, which uses a 4 nm design. nVidia has set the core speed at 2235 MHz. The GDDR6X memory is set to run at a speed of 1325 MHz on this specific card. It features 16384 SPUs as well as 512 Texture Address Units and 176 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 4090 should perform a lot faster than the GeForce RTX 4070 Ti overall. (explain)
Texel RateThe GeForce RTX 4090 will be a lot (more or less 106%) more effective at anisotropic filtering than the GeForce RTX 4070 Ti. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the GeForce RTX 4090 is superior to the GeForce RTX 4070 Ti, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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