Compare any two graphics cards:
GeForce GTX 980 Ti vs Radeon RX 7900 XTX
IntroThe GeForce GTX 980 Ti comes with clock speeds of 1000 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 memory. It features 2816 SPUs along with 176 TAUs and 96 ROPs.Compare all of that to the Radeon RX 7900 XTX, which features GPU core speed of 1855 MHz, and 24576 MB of GDDR6 RAM set to run at 2500 MHz through a 384-bit bus. It also is made up of 6144 Stream Processors, 384 Texture Address Units, and 192 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 7900 XTX should be 193% quicker than the GeForce GTX 980 Ti in general, because of its greater data rate. (explain)
Texel RateThe Radeon RX 7900 XTX will be much (more or less 305%) better at AF than the GeForce GTX 980 Ti. (explain)
Pixel RateThe Radeon RX 7900 XTX will be quite a bit (approximately 271%) faster with regards to FSAA than the GeForce GTX 980 Ti, and also able to handle higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be moved past the external memory interface within a second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!