Compare any two graphics cards:
GeForce RTX 3090 vs Radeon RX 7900 XTX
IntroThe GeForce RTX 3090 has a clock speed of 1395 MHz and a GDDR6X memory speed of 1219 MHz. It also features a 384-bit bus, and uses a 8 nm design. It is made up of 10496 SPUs, 328 TAUs, and 112 Raster Operation Units.Compare that to the Radeon RX 7900 XTX, which features GPU clock speed of 1855 MHz, and 24576 MB of GDDR6 memory set to run at 2500 MHz through a 384-bit bus. It also is made up of 6144 Stream Processors, 384 TAUs, and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 7900 XTX should theoretically be a little bit better than the GeForce RTX 3090 overall. (explain)
Texel RateThe Radeon RX 7900 XTX should be a lot (approximately 56%) better at anisotropic filtering than the GeForce RTX 3090. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon RX 7900 XTX is superior to the GeForce RTX 3090, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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