Compare any two graphics cards:
GeForce RTX 4090 vs Radeon RX 7900 XTX
IntroThe GeForce RTX 4090 uses a 4 nm design. nVidia has clocked the core speed at 2235 MHz. The GDDR6X memory works at a frequency of 1325 MHz on this particular model. It features 16384 SPUs as well as 512 Texture Address Units and 176 ROPs.Compare all of that to the Radeon RX 7900 XTX, which has clock speeds of 1855 MHz on the GPU, and 2500 MHz on the 24576 MB of GDDR6 memory. It features 6144 SPUs along with 384 TAUs and 192 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 4090 should perform just a bit faster than the Radeon RX 7900 XTX in general. (explain)
Texel RateThe GeForce RTX 4090 should be much (about 61%) faster with regards to AF than the Radeon RX 7900 XTX. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the GeForce RTX 4090 is the winner, though only just barely. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transferred over the external memory interface in one second. It's calculated by multiplying the bus width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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