Compare any two graphics cards:
Radeon RX 6600 vs Radeon RX 7900 XT
IntroThe Radeon RX 6600 features a core clock speed of 1626 MHz and a GDDR6 memory speed of 1750 MHz. It also features a 128-bit memory bus, and uses a 7 nm design. It is comprised of 1792 SPUs, 112 TAUs, and 64 ROPs.Compare all of that to the Radeon RX 7900 XT, which has a GPU core clock speed of 1500 MHz, and 20480 MB of GDDR6 memory set to run at 2500 MHz through a 320-bit bus. It also is made up of 5376 SPUs, 336 Texture Address Units, and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 7900 XT is 257% quicker than the Radeon RX 6600 overall, due to its greater bandwidth. (explain)
Texel RateThe Radeon RX 7900 XT will be a lot (more or less 177%) faster with regards to anisotropic filtering than the Radeon RX 6600. (explain)
Pixel RateThe Radeon RX 7900 XT should be a lot (approximately 177%) more effective at anti-aliasing than the Radeon RX 6600, and will be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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