Compare any two graphics cards:
VS

GeForce RTX 4070 Ti vs Radeon RX 6800 XT

Intro

The GeForce RTX 4070 Ti features a core clock frequency of 2310 MHz and a GDDR6X memory frequency of 1313 MHz. It also makes use of a 192-bit bus, and makes use of a 4 nm design. It features 7680 SPUs, 240 Texture Address Units, and 80 Raster Operation Units.

Compare those specs to the Radeon RX 6800 XT, which has a GPU core clock speed of 1825 MHz, and 16384 MB of GDDR6 RAM running at 2000 MHz through a 256-bit bus. It also is comprised of 4608 SPUs, 288 Texture Address Units, and 128 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 4070 Ti 285 Watts
Radeon RX 6800 XT 300 Watts
Difference: 15 Watts (5%)

Memory Bandwidth

As far as performance goes, the Radeon RX 6800 XT should in theory be just a bit better than the GeForce RTX 4070 Ti in general. (explain)

Radeon RX 6800 XT 524288 MB/sec
GeForce RTX 4070 Ti 516096 MB/sec
Difference: 8192 (2%)

Texel Rate

The GeForce RTX 4070 Ti should be just a bit (approximately 5%) faster with regards to anisotropic filtering than the Radeon RX 6800 XT. (explain)

GeForce RTX 4070 Ti 554400 Mtexels/sec
Radeon RX 6800 XT 525600 Mtexels/sec
Difference: 28800 (5%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon RX 6800 XT is superior to the GeForce RTX 4070 Ti, by far. (explain)

Radeon RX 6800 XT 233600 Mpixels/sec
GeForce RTX 4070 Ti 184800 Mpixels/sec
Difference: 48800 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 4070 Ti

Amazon.com

Check prices at:

Radeon RX 6800 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 4070 Ti Radeon RX 6800 XT
Manufacturer nVidia AMD
Year January 2023 November 2020
Code Name AD104-400-A1 Navi 21
Memory 12288 MB 16384 MB
Core Speed 2310 MHz 1825 MHz
Memory Speed 1313 GB/s 2000 GB/s
Power (Max TDP) 285 watts 300 watts
Bandwidth 516096 MB/sec 524288 MB/sec
Texel Rate 554400 Mtexels/sec 525600 Mtexels/sec
Pixel Rate 184800 Mpixels/sec 233600 Mpixels/sec
Unified Shaders 7680 4608
Texture Mapping Units 240 288
Render Output Units 80 128
Bus Type GDDR6X GDDR6
Bus Width 192-bit 256-bit
Fab Process 4 nm 7 nm
Transistors 35800 million 26800 million
Bus PCIe 4.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce RTX 4070 Ti

Amazon.com

Check prices at:

Radeon RX 6800 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield