Compare any two graphics cards:
GeForce RTX 4080 vs Radeon RX 7900 XT
IntroThe GeForce RTX 4080 features a core clock frequency of 2205 MHz and a GDDR6X memory speed of 1400 MHz. It also features a 256-bit memory bus, and uses a 4 nm design. It features 9728 SPUs, 304 Texture Address Units, and 112 Raster Operation Units.Compare that to the Radeon RX 7900 XT, which makes use of a 5 nm design. AMD has set the core speed at 1500 MHz. The GDDR6 RAM runs at a speed of 2500 MHz on this model. It features 5376 SPUs along with 336 Texture Address Units and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 7900 XT should be just a bit faster than the GeForce RTX 4080 overall. (explain)
Texel RateThe GeForce RTX 4080 will be quite a bit (about 33%) better at texture filtering than the Radeon RX 7900 XT. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon RX 7900 XT is superior to the GeForce RTX 4080, but only just. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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