Compare any two graphics cards:
GeForce RTX 4080 vs Radeon RX 7900 XT
IntroThe GeForce RTX 4080 makes use of a 4 nm design. nVidia has set the core speed at 2205 MHz. The GDDR6X memory is set to run at a frequency of 1400 MHz on this specific card. It features 9728 SPUs as well as 304 Texture Address Units and 112 Rasterization Operator Units.Compare those specs to the Radeon RX 7900 XT, which features clock speeds of 1500 MHz on the GPU, and 2500 MHz on the 20480 MB of GDDR6 memory. It features 5376 SPUs as well as 336 TAUs and 192 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 7900 XT will be 12% quicker than the GeForce RTX 4080 overall, because of its higher data rate. (explain)
Texel RateThe GeForce RTX 4080 is quite a bit (about 33%) faster with regards to AF than the Radeon RX 7900 XT. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Radeon RX 7900 XT is superior to the GeForce RTX 4080, not by a very large margin though. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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