Compare any two graphics cards:
GeForce RTX 2070 vs GeForce RTX 4080
IntroThe GeForce RTX 2070 makes use of a 12 nm design. nVidia has clocked the core frequency at 1410 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this specific model. It features 2304 SPUs along with 144 Texture Address Units and 64 Rasterization Operator Units.Compare those specifications to the GeForce RTX 4080, which comes with clock speeds of 2205 MHz on the GPU, and 1400 MHz on the 16384 MB of GDDR6X memory. It features 9728 SPUs as well as 304 Texture Address Units and 112 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 4080 will be 60% quicker than the GeForce RTX 2070 overall, due to its greater bandwidth. (explain)
Texel RateThe GeForce RTX 4080 is a lot (more or less 230%) faster with regards to anisotropic filtering than the GeForce RTX 2070. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce RTX 4080 is superior to the GeForce RTX 2070, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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