Compare any two graphics cards:
VS

GeForce RTX 4080 vs Radeon RX 6800

Intro

The GeForce RTX 4080 features core speeds of 2205 MHz on the GPU, and 1400 MHz on the 16384 MB of GDDR6X RAM. It features 9728 SPUs along with 304 Texture Address Units and 112 ROPs.

Compare those specifications to the Radeon RX 6800, which has core clock speeds of 1700 MHz on the GPU, and 2000 MHz on the 16384 MB of GDDR6 memory. It features 3840 SPUs along with 240 Texture Address Units and 96 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6800 250 Watts
GeForce RTX 4080 320 Watts
Difference: 70 Watts (28%)

Memory Bandwidth

The GeForce RTX 4080 should in theory be much faster than the Radeon RX 6800 in general. (explain)

GeForce RTX 4080 734003 MB/sec
Radeon RX 6800 524288 MB/sec
Difference: 209715 (40%)

Texel Rate

The GeForce RTX 4080 should be quite a bit (about 64%) more effective at texture filtering than the Radeon RX 6800. (explain)

GeForce RTX 4080 670320 Mtexels/sec
Radeon RX 6800 408000 Mtexels/sec
Difference: 262320 (64%)

Pixel Rate

The GeForce RTX 4080 will be a lot (about 51%) more effective at FSAA than the Radeon RX 6800, and will be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce RTX 4080 246960 Mpixels/sec
Radeon RX 6800 163200 Mpixels/sec
Difference: 83760 (51%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 4080

Amazon.com

Check prices at:

Radeon RX 6800

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 4080 Radeon RX 6800
Manufacturer nVidia AMD
Year November 2022 November 2020
Code Name AD103-300-A1 Navi 21
Memory 16384 MB 16384 MB
Core Speed 2205 MHz 1700 MHz
Memory Speed 1400 GB/s 2000 GB/s
Power (Max TDP) 320 watts 250 watts
Bandwidth 734003 MB/sec 524288 MB/sec
Texel Rate 670320 Mtexels/sec 408000 Mtexels/sec
Pixel Rate 246960 Mpixels/sec 163200 Mpixels/sec
Unified Shaders 9728 3840
Texture Mapping Units 304 240
Render Output Units 112 96
Bus Type GDDR6X GDDR6
Bus Width 256-bit 256-bit
Fab Process 4 nm 7 nm
Transistors 45900 million 26800 million
Bus PCIe 4.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce RTX 4080

Amazon.com

Check prices at:

Radeon RX 6800

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield