Compare any two graphics cards:
GeForce RTX 2080 vs Radeon RX 6950 XT
IntroThe GeForce RTX 2080 features a GPU core clock speed of 1515 MHz, and the 8192 MB of GDDR6 memory is set to run at 1750 MHz through a 256-bit bus. It also is comprised of 2944 Stream Processors, 184 TAUs, and 64 ROPs.Compare those specs to the Radeon RX 6950 XT, which uses a 7 nm design. AMD has clocked the core frequency at 1925 MHz. The GDDR6 RAM runs at a frequency of 2250 MHz on this card. It features 5120 SPUs as well as 320 Texture Address Units and 128 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon RX 6950 XT should be a lot faster than the GeForce RTX 2080 overall. (explain)
Texel RateThe Radeon RX 6950 XT will be much (more or less 121%) more effective at anisotropic filtering than the GeForce RTX 2080. (explain)
Pixel RateThe Radeon RX 6950 XT will be quite a bit (approximately 154%) more effective at FSAA than the GeForce RTX 2080, and should be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the bus width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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