Compare any two graphics cards:
Radeon RX 6900 XT vs Radeon RX 6950 XT
IntroThe Radeon RX 6900 XT has a clock frequency of 1825 MHz and a GDDR6 memory speed of 2000 MHz. It also makes use of a 256-bit bus, and uses a 7 nm design. It is made up of 5120 SPUs, 320 Texture Address Units, and 128 ROPs.Compare all that to the Radeon RX 6950 XT, which features a clock speed of 1925 MHz and a GDDR6 memory speed of 2250 MHz. It also makes use of a 256-bit bus, and makes use of a 7 nm design. It features 5120 SPUs, 320 Texture Address Units, and 128 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 6950 XT should perform a bit faster than the Radeon RX 6900 XT overall. (explain)
Texel RateThe Radeon RX 6950 XT should be a small bit (about 5%) better at anisotropic filtering than the Radeon RX 6900 XT. (explain)
Pixel RateThe Radeon RX 6950 XT will be just a bit (about 5%) more effective at full screen anti-aliasing than the Radeon RX 6900 XT, and will be able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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