Compare any two graphics cards:
Radeon RX 6700 XT vs Radeon RX 6750 XT
IntroThe Radeon RX 6700 XT uses a 7 nm design. AMD has clocked the core speed at 2321 MHz. The GDDR6 memory runs at a speed of 2000 MHz on this particular model. It features 2560 SPUs as well as 160 TAUs and 64 ROPs.Compare those specs to the Radeon RX 6750 XT, which comes with core speeds of 2150 MHz on the GPU, and 2250 MHz on the 12288 MB of GDDR6 memory. It features 2560 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 6750 XT should be a small bit faster than the Radeon RX 6700 XT in general. (explain)
Texel RateThe Radeon RX 6700 XT will be a small bit (more or less 8%) faster with regards to anisotropic filtering than the Radeon RX 6750 XT. (explain)
Pixel RateThe Radeon RX 6700 XT will be a bit (about 8%) better at anti-aliasing than the Radeon RX 6750 XT, and should be capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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