Compare any two graphics cards:
GeForce RTX 3070 Ti vs Radeon RX 6950 XT
IntroThe GeForce RTX 3070 Ti features a GPU core clock speed of 1575 MHz, and the 8192 MB of GDDR6X RAM runs at 1188 MHz through a 256-bit bus. It also is made up of 6144 SPUs, 192 TAUs, and 96 Raster Operation Units.Compare that to the Radeon RX 6950 XT, which comes with a core clock speed of 1925 MHz and a GDDR6 memory frequency of 2250 MHz. It also uses a 256-bit bus, and makes use of a 7 nm design. It features 5120 SPUs, 320 TAUs, and 128 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 3070 Ti will be 6% faster than the Radeon RX 6950 XT overall, due to its higher bandwidth. (explain)
Texel RateThe Radeon RX 6950 XT will be a lot (approximately 104%) better at anisotropic filtering than the GeForce RTX 3070 Ti. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon RX 6950 XT is superior to the GeForce RTX 3070 Ti, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the bus width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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