Compare any two graphics cards:
GeForce RTX 3080 Ti vs Radeon RX 6750 XT
IntroThe GeForce RTX 3080 Ti has a clock frequency of 1365 MHz and a GDDR6X memory frequency of 1188 MHz. It also makes use of a 384-bit bus, and uses a 8 nm design. It is made up of 10240 SPUs, 320 TAUs, and 112 ROPs.Compare all that to the Radeon RX 6750 XT, which makes use of a 7 nm design. AMD has set the core frequency at 2150 MHz. The GDDR6 RAM runs at a speed of 2250 MHz on this particular model. It features 2560 SPUs along with 160 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 3080 Ti should perform quite a bit faster than the Radeon RX 6750 XT overall. (explain)
Texel RateThe GeForce RTX 3080 Ti is quite a bit (approximately 27%) better at AF than the Radeon RX 6750 XT. (explain)
Pixel RateThe GeForce RTX 3080 Ti is just a bit (about 11%) better at full screen anti-aliasing than the Radeon RX 6750 XT, and also capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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