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GeForce RTX 3050 vs Radeon HD 3850 X2

Intro

The GeForce RTX 3050 has core speeds of 1552 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 RAM. It features 2560 SPUs as well as 80 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon HD 3850 X2, which has GPU core speed of 668 MHz, and 512 MB of GDDR3 memory running at 828 MHz through a 256-bit bus. It also is comprised of 320(64x5) Stream Processors, 16 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce RTX 3050 will be 116% quicker than the Radeon HD 3850 X2 in general, because of its higher data rate. (explain)

GeForce RTX 3050 229376 MB/sec
Radeon HD 3850 X2 105984 MB/sec
Difference: 123392 (116%)

Texel Rate

The GeForce RTX 3050 will be quite a bit (about 481%) better at AF than the Radeon HD 3850 X2. (explain)

GeForce RTX 3050 124160 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 102784 (481%)

Pixel Rate

If using a high resolution is important to you, then the GeForce RTX 3050 is superior to the Radeon HD 3850 X2, by a large margin. (explain)

GeForce RTX 3050 49664 Mpixels/sec
Radeon HD 3850 X2 21376 Mpixels/sec
Difference: 28288 (132%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 3050

Amazon.com

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Radeon HD 3850 X2

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 3050 Radeon HD 3850 X2
Manufacturer nVidia AMD
Year January 2022 Apr 4, 2008
Code Name Ampere GA106-150-KA-A1 RV670 PRO
Memory 8192 MB 512 MB (x2)
Core Speed 1552 MHz 668 MHz (x2)
Memory Speed 1750 GB/s 828 MHz (x2)
Power (Max TDP) 130 watts (Unknown) watts
Bandwidth 229376 MB/sec 105984 MB/sec
Texel Rate 124160 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 49664 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 2560 320(64x5) (x2)
Texture Mapping Units 80 16 (x2)
Render Output Units 32 16 (x2)
Bus Type GDDR6 GDDR3
Bus Width 128-bit 256-bit (x2)
Fab Process 8 nm 55 nm
Transistors 12000 million (Unknown) million
Bus PCIe 4.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.6 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce RTX 3050

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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