Compare any two graphics cards:
VS

Radeon HD 4850 X2 512MB vs Radeon RX 6500 XT

Intro

The Radeon HD 4850 X2 512MB features a clock speed of 625 MHz and a GDDR3 memory speed of 993 MHz. It also uses a 256-bit bus, and uses a 55 nm design. It is made up of 800(160x5) SPUs, 40 TAUs, and 16 ROPs.

Compare those specs to the Radeon RX 6500 XT, which makes use of a 6 nm design. AMD has clocked the core frequency at 2200 MHz. The GDDR6 RAM runs at a frequency of 2250 MHz on this specific card. It features 1024 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6500 XT 107 Watts
Radeon HD 4850 X2 512MB 250 Watts
Difference: 143 Watts (134%)

Memory Bandwidth

The Radeon RX 6500 XT, in theory, should be a little bit faster than the Radeon HD 4850 X2 512MB overall. (explain)

Radeon RX 6500 XT 147456 MB/sec
Radeon HD 4850 X2 512MB 127104 MB/sec
Difference: 20352 (16%)

Texel Rate

The Radeon RX 6500 XT will be much (about 182%) more effective at anisotropic filtering than the Radeon HD 4850 X2 512MB. (explain)

Radeon RX 6500 XT 140800 Mtexels/sec
Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Difference: 90800 (182%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon RX 6500 XT is superior to the Radeon HD 4850 X2 512MB, by far. (explain)

Radeon RX 6500 XT 70400 Mpixels/sec
Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Difference: 50400 (252%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Radeon RX 6500 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 4850 X2 512MB Radeon RX 6500 XT
Manufacturer AMD AMD
Year Nov 7, 2008 January 2022
Code Name R700 Navi 24 XT
Memory 512 MB (x2) 4096 MB
Core Speed 625 MHz (x2) 2200 MHz
Memory Speed 1986 MHz (x2) 4500 GB/s
Power (Max TDP) 250 watts 107 watts
Bandwidth 127104 MB/sec 147456 MB/sec
Texel Rate 50000 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 70400 Mpixels/sec
Unified Shaders 800(160x5) (x2) 1024
Texture Mapping Units 40 (x2) 64
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR6
Bus Width 256-bit (x2) 64-bit
Fab Process 55 nm 6 nm
Transistors 956 million 5400 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 4.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Radeon RX 6500 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield