I get commissions for purchases made through links on this page. (more info)

Compare any two graphics cards:
VS

Radeon RX 470 4GB vs Radeon RX 6600

Intro

The Radeon RX 470 4GB features a GPU core clock speed of 926 MHz, and the 4096 MB of GDDR5 RAM runs at 1650 MHz through a 256-bit bus. It also is comprised of 2048 Stream Processors, 128 TAUs, and 32 ROPs.

Compare those specs to the Radeon RX 6600, which uses a 7 nm design. AMD has set the core frequency at 1626 MHz. The GDDR6 memory is set to run at a speed of 1750 MHz on this particular model. It features 1792 SPUs as well as 112 TAUs and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 4GB 120 Watts
Radeon RX 6600 132 Watts
Difference: 12 Watts (10%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 6600 should be 9% faster than the Radeon RX 470 4GB in general, due to its higher data rate. (explain)

Radeon RX 6600 229376 MB/sec
Radeon RX 470 4GB 211200 MB/sec
Difference: 18176 (9%)

Texel Rate

The Radeon RX 6600 should be quite a bit (about 54%) faster with regards to AF than the Radeon RX 470 4GB. (explain)

Radeon RX 6600 182112 Mtexels/sec
Radeon RX 470 4GB 118528 Mtexels/sec
Difference: 63584 (54%)

Pixel Rate

The Radeon RX 6600 is much (approximately 251%) faster with regards to FSAA than the Radeon RX 470 4GB, and will be capable of handling higher resolutions without slowing down too much. (explain)

Radeon RX 6600 104064 Mpixels/sec
Radeon RX 470 4GB 29632 Mpixels/sec
Difference: 74432 (251%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon RX 470 4GB

Amazon.com

Check prices at:

Radeon RX 6600

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon RX 470 4GB Radeon RX 6600
Manufacturer AMD AMD
Year August 2016 October 2021
Code Name Polaris 10 Navi 23
Memory 4096 MB 8192 MB
Core Speed 926 MHz 1626 MHz
Memory Speed 6600 MHz 3500 GB/s
Power (Max TDP) 120 watts 132 watts
Bandwidth 211200 MB/sec 229376 MB/sec
Texel Rate 118528 Mtexels/sec 182112 Mtexels/sec
Pixel Rate 29632 Mpixels/sec 104064 Mpixels/sec
Unified Shaders 2048 1792
Texture Mapping Units 128 112
Render Output Units 32 64
Bus Type GDDR5 GDDR6
Bus Width 256-bit 128-bit
Fab Process 14 nm 7 nm
Transistors 5700 million 11060 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the interface width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon RX 470 4GB

Amazon.com

Check prices at:

Radeon RX 6600

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield