Compare any two graphics cards:
GeForce RTX 3080 Ti vs Radeon VII
IntroThe GeForce RTX 3080 Ti uses a 8 nm design. nVidia has set the core speed at 1365 MHz. The GDDR6X memory runs at a speed of 1188 MHz on this card. It features 10240 SPUs as well as 320 TAUs and 112 ROPs.Compare those specifications to the Radeon VII, which uses a 7 nm design. AMD has set the core frequency at 1400 MHz. The HBM2 RAM runs at a frequency of 1000 MHz on this specific model. It features 3840 SPUs along with 240 Texture Address Units and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon VII should be just a bit faster than the GeForce RTX 3080 Ti overall. (explain)
Texel RateThe GeForce RTX 3080 Ti is a lot (about 30%) better at AF than the Radeon VII. (explain)
Pixel RateThe GeForce RTX 3080 Ti will be quite a bit (about 71%) more effective at AA than the Radeon VII, and also will be capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred over the external memory interface in one second. The number is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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