Compare any two graphics cards:
GeForce RTX 2060 Super vs GeForce RTX 3070 Ti
IntroThe GeForce RTX 2060 Super has a GPU core speed of 1470 MHz, and the 8192 MB of GDDR6 memory runs at 1750 MHz through a 256-bit bus. It also features 2176 Stream Processors, 136 Texture Address Units, and 64 ROPs.Compare all of that to the GeForce RTX 3070 Ti, which comes with a core clock speed of 1575 MHz and a GDDR6X memory speed of 1188 MHz. It also uses a 256-bit memory bus, and makes use of a 8 nm design. It is made up of 6144 SPUs, 192 Texture Address Units, and 96 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 3070 Ti should in theory be quite a bit faster than the GeForce RTX 2060 Super in general. (explain)
Texel RateThe GeForce RTX 3070 Ti is much (approximately 51%) faster with regards to anisotropic filtering than the GeForce RTX 2060 Super. (explain)
Pixel RateThe GeForce RTX 3070 Ti will be quite a bit (approximately 61%) better at full screen anti-aliasing than the GeForce RTX 2060 Super, and also should be able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported past the external memory interface in one second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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