Compare any two graphics cards:
Radeon R9 290 vs Radeon RX 6700 XT
IntroThe Radeon R9 290 comes with a GPU core clock speed of 800 MHz, and the 4096 MB of GDDR5 RAM runs at 1250 MHz through a 512-bit bus. It also features 2560 Stream Processors, 160 TAUs, and 64 ROPs.Compare those specs to the Radeon RX 6700 XT, which has core speeds of 2321 MHz on the GPU, and 2000 MHz on the (Unknown) MB of GDDR6 memory. It features 2560 SPUs along with 160 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 6700 XT should theoretically be quite a bit better than the Radeon R9 290 overall. (explain)
Texel RateThe Radeon RX 6700 XT should be a lot (approximately 190%) more effective at anisotropic filtering than the Radeon R9 290. (explain)
Pixel RateThe Radeon RX 6700 XT should be much (more or less 190%) better at full screen anti-aliasing than the Radeon R9 290, and will be capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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