Compare any two graphics cards:
Radeon R9 290X vs Radeon RX 6700 XT
IntroThe Radeon R9 290X uses a 28 nm design. AMD has clocked the core speed at 800 MHz. The GDDR5 memory runs at a frequency of 1250 MHz on this particular model. It features 2816 SPUs as well as 176 TAUs and 64 Rasterization Operator Units.Compare those specifications to the Radeon RX 6700 XT, which uses a 7 nm design. AMD has clocked the core frequency at 2321 MHz. The GDDR6 RAM is set to run at a speed of 2000 MHz on this card. It features 2560 SPUs as well as 160 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 6700 XT should be much faster than the Radeon R9 290X overall. (explain)
Texel RateThe Radeon RX 6700 XT will be a lot (about 164%) more effective at texture filtering than the Radeon R9 290X. (explain)
Pixel RateThe Radeon RX 6700 XT is quite a bit (approximately 190%) faster with regards to FSAA than the Radeon R9 290X, and should be able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved past the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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