Compare any two graphics cards:
VS

GeForce 8600 GT 1GB GDDR3 vs GeForce RTX 3060

Intro

The GeForce 8600 GT 1GB GDDR3 has a GPU clock speed of 540 MHz, and the 1024 MB of GDDR3 RAM is set to run at 700 MHz through a 128-bit bus. It also features 32 SPUs, 16 Texture Address Units, and 8 Raster Operation Units.

Compare all that to the GeForce RTX 3060, which uses a 8 nm design. nVidia has clocked the core frequency at 1320 MHz. The GDDR6 memory runs at a frequency of 1875 MHz on this particular model. It features 3584 SPUs along with 112 Texture Address Units and 48 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 1GB GDDR3 47 Watts
GeForce RTX 3060 170 Watts
Difference: 123 Watts (262%)

Memory Bandwidth

In theory, the GeForce RTX 3060 should perform much faster than the GeForce 8600 GT 1GB GDDR3 overall. (explain)

GeForce RTX 3060 368640 MB/sec
GeForce 8600 GT 1GB GDDR3 22400 MB/sec
Difference: 346240 (1546%)

Texel Rate

The GeForce RTX 3060 is quite a bit (more or less 1611%) more effective at texture filtering than the GeForce 8600 GT 1GB GDDR3. (explain)

GeForce RTX 3060 147840 Mtexels/sec
GeForce 8600 GT 1GB GDDR3 8640 Mtexels/sec
Difference: 139200 (1611%)

Pixel Rate

The GeForce RTX 3060 should be a lot (more or less 1367%) better at FSAA than the GeForce 8600 GT 1GB GDDR3, and also will be capable of handling higher screen resolutions better. (explain)

GeForce RTX 3060 63360 Mpixels/sec
GeForce 8600 GT 1GB GDDR3 4320 Mpixels/sec
Difference: 59040 (1367%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 1GB GDDR3

Amazon.com

Check prices at:

GeForce RTX 3060

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 1GB GDDR3 GeForce RTX 3060
Manufacturer nVidia nVidia
Year April 2007 February 2021
Code Name G84 GA106
Memory 1024 MB (Unknown) MB
Core Speed 540 MHz 1320 MHz
Memory Speed 1400 MHz 3750 GB/s
Power (Max TDP) 47 watts 170 watts
Bandwidth 22400 MB/sec 368640 MB/sec
Texel Rate 8640 Mtexels/sec 147840 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 63360 Mpixels/sec
Unified Shaders 32 3584
Texture Mapping Units 16 112
Render Output Units 8 48
Bus Type GDDR3 GDDR6
Bus Width 128-bit 192-bit
Fab Process 80 nm 8 nm
Transistors 289 million 13250 million
Bus PCIe x16 PCIe 4.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 1GB GDDR3

Amazon.com

Check prices at:

GeForce RTX 3060

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield