Compare any two graphics cards:
GeForce RTX 2070 vs GeForce RTX 3060
IntroThe GeForce RTX 2070 makes use of a 12 nm design. nVidia has set the core speed at 1410 MHz. The GDDR6 memory runs at a frequency of 1750 MHz on this card. It features 2304 SPUs along with 144 Texture Address Units and 64 ROPs.Compare those specs to the GeForce RTX 3060, which comes with GPU clock speed of 1320 MHz, and (Unknown) MB of GDDR6 RAM set to run at 1875 MHz through a 192-bit bus. It also is comprised of 3584 Stream Processors, 112 Texture Address Units, and 48 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2070, in theory, should be much faster than the GeForce RTX 3060 overall. (explain)
Texel RateThe GeForce RTX 2070 should be a lot (more or less 37%) better at texture filtering than the GeForce RTX 3060. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce RTX 2070 is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred across the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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