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GeForce RTX 3060 Ti vs Radeon Pro Duo

Intro

The GeForce RTX 3060 Ti has a core clock frequency of 1410 MHz and a GDDR6 memory frequency of 1750 MHz. It also makes use of a 256-bit bus, and uses a 8 nm design. It features 4864 SPUs, 152 TAUs, and 80 Raster Operation Units.

Compare those specifications to the Radeon Pro Duo, which uses a 28 nm design. AMD has set the core speed at 1000 MHz. The HBM memory is set to run at a speed of 500 MHz on this particular card. It features 4096 SPUs as well as 256 TAUs and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 3060 Ti 200 Watts
Radeon Pro Duo 350 Watts
Difference: 150 Watts (75%)

Memory Bandwidth

Theoretically, the Radeon Pro Duo should be a small bit faster than the GeForce RTX 3060 Ti in general. (explain)

Radeon Pro Duo 1024000 MB/sec
GeForce RTX 3060 Ti (Unknown) MB/sec
Difference: 1024000 (-100%)

Texel Rate

The Radeon Pro Duo will be much (more or less 139%) faster with regards to texture filtering than the GeForce RTX 3060 Ti. (explain)

Radeon Pro Duo 512000 Mtexels/sec
GeForce RTX 3060 Ti 214320 Mtexels/sec
Difference: 297680 (139%)

Pixel Rate

The Radeon Pro Duo is a little bit (approximately 13%) more effective at anti-aliasing than the GeForce RTX 3060 Ti, and able to handle higher resolutions without slowing down too much. (explain)

Radeon Pro Duo 128000 Mpixels/sec
GeForce RTX 3060 Ti 112800 Mpixels/sec
Difference: 15200 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 3060 Ti

Amazon.com

Check prices at:

Radeon Pro Duo

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 3060 Ti Radeon Pro Duo
Manufacturer nVidia AMD
Year December 2020 April 2016
Code Name GA104 Ampere Fiji XT
Memory 8192 MB 4096 MB (x2)
Core Speed 1410 MHz 1000 MHz (x2)
Memory Speed 1750 GB/s 500 MHz (x2)
Power (Max TDP) 200 watts 350 watts
Bandwidth (Unknown) MB/sec 1024000 MB/sec
Texel Rate 214320 Mtexels/sec 512000 Mtexels/sec
Pixel Rate 112800 Mpixels/sec 128000 Mpixels/sec
Unified Shaders 4864 4096 (x2)
Texture Mapping Units 152 256 (x2)
Render Output Units 80 64 (x2)
Bus Type GDDR6 HBM
Bus Width 256-bit 4096-bit (x2)
Fab Process 8 nm 28 nm
Transistors 17400 million 8900 million
Bus PCIe 4.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred over the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce RTX 3060 Ti

Amazon.com

Check prices at:

Radeon Pro Duo

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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