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Radeon HD 6990 vs Radeon RX 5500

Intro

The Radeon HD 6990 uses a 40 nm design. AMD has set the core speed at 830 MHz. The GDDR5 memory is set to run at a speed of 1250 MHz on this specific model. It features 1536 SPUs along with 96 Texture Address Units and 32 ROPs.

Compare that to the Radeon RX 5500, which uses a 7 nm design. AMD has set the core speed at 1670 MHz. The GDDR6 memory runs at a frequency of 1750 MHz on this specific model. It features 1408 SPUs along with 88 TAUs and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5500 150 Watts
Radeon HD 6990 375 Watts
Difference: 225 Watts (150%)

Memory Bandwidth

As far as performance goes, the Radeon HD 6990 should in theory be quite a bit better than the Radeon RX 5500 overall. (explain)

Radeon HD 6990 320000 MB/sec
Radeon RX 5500 229376 MB/sec
Difference: 90624 (40%)

Texel Rate

The Radeon HD 6990 is a small bit (about 8%) better at AF than the Radeon RX 5500. (explain)

Radeon HD 6990 159360 Mtexels/sec
Radeon RX 5500 146960 Mtexels/sec
Difference: 12400 (8%)

Pixel Rate

The Radeon RX 5500 is a bit (approximately 1%) more effective at AA than the Radeon HD 6990, and will be able to handle higher screen resolutions better. (explain)

Radeon RX 5500 53440 Mpixels/sec
Radeon HD 6990 53120 Mpixels/sec
Difference: 320 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 6990

Amazon.com

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Radeon RX 5500

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6990 Radeon RX 5500
Manufacturer AMD AMD
Year March 2011 October 2019
Code Name Antilles Navi 14 XT
Memory 2048 MB (x2) 4096 MB
Core Speed 830 MHz (x2) 1670 MHz
Memory Speed 5000 MHz (x2) 3500 GB/s
Power (Max TDP) 375 watts 150 watts
Bandwidth 320000 MB/sec 229376 MB/sec
Texel Rate 159360 Mtexels/sec 146960 Mtexels/sec
Pixel Rate 53120 Mpixels/sec 53440 Mpixels/sec
Unified Shaders 1536 (x2) 1408
Texture Mapping Units 96 (x2) 88
Render Output Units 32 (x2) 32
Bus Type GDDR5 GDDR6
Bus Width 256-bit (x2) 128-bit
Fab Process 40 nm 7 nm
Transistors 2640 million 6400 million
Bus PCIe 2.1 x16 PCIe 4.0 ×16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon HD 6990

Amazon.com

Check prices at:

Radeon RX 5500

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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