Compare any two graphics cards:
GeForce RTX 2080 vs Radeon RX 5600 XT
IntroThe GeForce RTX 2080 comes with a clock frequency of 1515 MHz and a GDDR6 memory frequency of 1750 MHz. It also uses a 256-bit bus, and uses a 12 nm design. It features 2944 SPUs, 184 Texture Address Units, and 64 Raster Operation Units.Compare those specs to the Radeon RX 5600 XT, which makes use of a 7 nm design. AMD has set the core speed at 1375 MHz. The GDDR6 RAM works at a frequency of 1500 MHz on this specific model. It features 2304 SPUs along with 144 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 2080 should theoretically be a lot better than the Radeon RX 5600 XT in general. (explain)
Texel RateThe GeForce RTX 2080 will be much (more or less 41%) more effective at AF than the Radeon RX 5600 XT. (explain)
Pixel RateThe GeForce RTX 2080 will be a small bit (approximately 10%) better at AA than the Radeon RX 5600 XT, and also should be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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