Compare any two graphics cards:
GeForce RTX 2060 vs Radeon RX 5600
IntroThe GeForce RTX 2060 features clock speeds of 1365 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR6 RAM. It features 1920 SPUs along with 120 TAUs and 48 ROPs.Compare that to the Radeon RX 5600, which makes use of a 7 nm design. AMD has clocked the core frequency at 1375 MHz. The GDDR6 RAM runs at a frequency of 1500 MHz on this specific card. It features 2048 SPUs along with 128 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2060, in theory, should be just a bit faster than the Radeon RX 5600 overall. (explain)
Texel RateThe Radeon RX 5600 will be a bit (approximately 7%) faster with regards to AF than the GeForce RTX 2060. (explain)
Pixel RateThe Radeon RX 5600 will be much (more or less 34%) faster with regards to anti-aliasing than the GeForce RTX 2060, and should be able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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