Compare any two graphics cards:
GeForce RTX 2060 vs Radeon RX 5600
IntroThe GeForce RTX 2060 has a clock speed of 1365 MHz and a GDDR6 memory frequency of 1750 MHz. It also features a 192-bit memory bus, and makes use of a 12 nm design. It is made up of 1920 SPUs, 120 TAUs, and 48 ROPs.Compare all that to the Radeon RX 5600, which features a GPU core clock speed of 1375 MHz, and 6144 MB of GDDR6 memory running at 1500 MHz through a 192-bit bus. It also features 2048 SPUs, 128 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2060 will be 17% faster than the Radeon RX 5600 overall, because of its higher data rate. (explain)
Texel RateThe Radeon RX 5600 is a bit (more or less 7%) more effective at texture filtering than the GeForce RTX 2060. (explain)
Pixel RateThe Radeon RX 5600 will be much (more or less 34%) better at FSAA than the GeForce RTX 2060, and will be capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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