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GeForce GT 1030 vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce GT 1030 comes with core clock speeds of 1265 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 memory. It features 384 SPUs as well as 32 TAUs and 16 ROPs.

Compare those specifications to the Radeon RX 5700 XT 50th Anniversary Edition, which makes use of a 7 nm design. AMD has clocked the core speed at 1680 MHz. The GDDR6 RAM is set to run at a speed of 1750 MHz on this particular card. It features 2560 SPUs as well as 160 Texture Address Units and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 205 Watts (683%)

Memory Bandwidth

The Radeon RX 5700 XT 50th Anniversary Edition should theoretically perform quite a bit faster than the GeForce GT 1030 overall. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce GT 1030 49152 MB/sec
Difference: 409600 (833%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition should be much (about 564%) more effective at anisotropic filtering than the GeForce GT 1030. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce GT 1030 40480 Mtexels/sec
Difference: 228320 (564%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon RX 5700 XT 50th Anniversary Edition is superior to the GeForce GT 1030, and very much so. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce GT 1030 20240 Mpixels/sec
Difference: 87280 (431%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 1030

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 1030 Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year May 2017 July 2019
Code Name GP108-300 Navi 10
Memory 2048 MB 8096 MB
Core Speed 1265 MHz 1680 MHz
Memory Speed 6008 MHz 3500 GB/s
Power (Max TDP) 30 watts 235 watts
Bandwidth 49152 MB/sec 458752 MB/sec
Texel Rate 40480 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 20240 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 384 2560
Texture Mapping Units 32 160
Render Output Units 16 64
Bus Type GDDR5 GDDR6
Bus Width 64-bit 256-bit
Fab Process 16 nm 7 nm
Transistors 3300 million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GT 1030

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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