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GeForce GTX 1660 Ti vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce GTX 1660 Ti makes use of a 12 nm design. nVidia has set the core frequency at 1500 MHz. The GDDR6 RAM is set to run at a speed of 1500 MHz on this specific card. It features 1536 SPUs along with 96 TAUs and 48 ROPs.

Compare all of that to the Radeon RX 5700 XT 50th Anniversary Edition, which has a core clock speed of 1680 MHz and a GDDR6 memory speed of 1750 MHz. It also makes use of a 256-bit bus, and makes use of a 7 nm design. It features 2560 SPUs, 160 TAUs, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1660 Ti 120 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 115 Watts (96%)

Memory Bandwidth

As far as performance goes, the Radeon RX 5700 XT 50th Anniversary Edition should in theory be quite a bit better than the GeForce GTX 1660 Ti overall. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce GTX 1660 Ti 294912 MB/sec
Difference: 163840 (56%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition will be a lot (approximately 87%) faster with regards to anisotropic filtering than the GeForce GTX 1660 Ti. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce GTX 1660 Ti 144000 Mtexels/sec
Difference: 124800 (87%)

Pixel Rate

The Radeon RX 5700 XT 50th Anniversary Edition should be quite a bit (about 49%) better at full screen anti-aliasing than the GeForce GTX 1660 Ti, and also will be capable of handling higher resolutions better. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce GTX 1660 Ti 72000 Mpixels/sec
Difference: 35520 (49%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1660 Ti

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1660 Ti Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year February 2019 July 2019
Code Name TU116-400-A1 Navi 10
Memory 6144 MB 8096 MB
Core Speed 1500 MHz 1680 MHz
Memory Speed 1500 GB/s 1750 GB/s
Power (Max TDP) 120 watts 235 watts
Bandwidth 294912 MB/sec 458752 MB/sec
Texel Rate 144000 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 72000 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 1536 2560
Texture Mapping Units 96 160
Render Output Units 48 64
Bus Type GDDR6 GDDR6
Bus Width 192-bit 256-bit
Fab Process 12 nm 7 nm
Transistors 6600 million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be moved over the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1660 Ti

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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