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GeForce GTX 1650 vs Radeon HD 4670 512MB

Intro

The GeForce GTX 1650 has a GPU core speed of 1485 MHz, and the 4096 MB of GDDR5 RAM runs at 2001 MHz through a 128-bit bus. It also is made up of 896 Stream Processors, 56 TAUs, and 32 Raster Operation Units.

Compare those specifications to the Radeon HD 4670 512MB, which makes use of a 55 nm design. AMD has set the core frequency at 750 MHz. The GDDR4/GDDR3/DDR3/DDR2 memory is set to run at a frequency of 1000 MHz on this particular card. It features 320(64x5) SPUs along with 32 Texture Address Units and 8 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4670 512MB 70 Watts
GeForce GTX 1650 75 Watts
Difference: 5 Watts (7%)

Memory Bandwidth

Theoretically, the GeForce GTX 1650 should be a lot faster than the Radeon HD 4670 512MB overall. (explain)

GeForce GTX 1650 131072 MB/sec
Radeon HD 4670 512MB 32000 MB/sec
Difference: 99072 (310%)

Texel Rate

The GeForce GTX 1650 is a lot (approximately 247%) more effective at anisotropic filtering than the Radeon HD 4670 512MB. (explain)

GeForce GTX 1650 83160 Mtexels/sec
Radeon HD 4670 512MB 24000 Mtexels/sec
Difference: 59160 (247%)

Pixel Rate

The GeForce GTX 1650 should be much (more or less 692%) faster with regards to full screen anti-aliasing than the Radeon HD 4670 512MB, and should be able to handle higher screen resolutions better. (explain)

GeForce GTX 1650 47520 Mpixels/sec
Radeon HD 4670 512MB 6000 Mpixels/sec
Difference: 41520 (692%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1650

Amazon.com

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Radeon HD 4670 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1650 Radeon HD 4670 512MB
Manufacturer nVidia AMD
Year April 2019 Sep 10, 2008
Code Name TU117-300-A1 RV730 XT
Memory 4096 MB 512 MB
Core Speed 1485 MHz 750 MHz
Memory Speed 8004 MHz 2000 MHz
Power (Max TDP) 75 watts 70 watts
Bandwidth 131072 MB/sec 32000 MB/sec
Texel Rate 83160 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 47520 Mpixels/sec 6000 Mpixels/sec
Unified Shaders 896 320(64x5)
Texture Mapping Units 56 32
Render Output Units 32 8
Bus Type GDDR5 GDDR4/GDDR3/DDR3/DDR2
Bus Width 128-bit 128-bit
Fab Process 12 nm 55 nm
Transistors 4700 million 514 million
Bus PCIe 3.0 x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.6 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1650

Amazon.com

Check prices at:

Radeon HD 4670 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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