Compare any two graphics cards:
Radeon HD 4890 2GB vs Radeon RX 560
IntroThe Radeon HD 4890 2GB makes use of a 55 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 memory is set to run at a speed of 975 MHz on this particular card. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.Compare those specs to the Radeon RX 560, which comes with a GPU core clock speed of 1175 MHz, and 4096 MB of GDDR5 memory running at 1750 MHz through a 128-bit bus. It also features 1024 SPUs, 64 Texture Address Units, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 4890 2GB should in theory perform just a bit faster than the Radeon RX 560 overall. (explain)
Texel RateThe Radeon RX 560 is a lot (approximately 88%) more effective at texture filtering than the Radeon HD 4890 2GB. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Radeon RX 560 is superior to the Radeon HD 4890 2GB, but it probably won't make a huge difference. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!