Compare any two graphics cards:
GeForce GTX 1070 vs GeForce GTX 1660 Ti
IntroThe GeForce GTX 1070 uses a 16 nm design. nVidia has clocked the core speed at 1506 MHz. The GDDR5 RAM runs at a frequency of 2000 MHz on this model. It features 1920 SPUs as well as 120 Texture Address Units and 64 ROPs.Compare all of that to the GeForce GTX 1660 Ti, which has core speeds of 1500 MHz on the GPU, and 1500 MHz on the 6144 MB of GDDR6 memory. It features 1536 SPUs along with 96 Texture Address Units and 48 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 1660 Ti, in theory, should perform a bit faster than the GeForce GTX 1070 overall. (explain)
Texel RateThe GeForce GTX 1070 will be a lot (more or less 26%) more effective at AF than the GeForce GTX 1660 Ti. (explain)
Pixel RateThe GeForce GTX 1070 will be a lot (approximately 34%) more effective at FSAA than the GeForce GTX 1660 Ti, and will be capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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