Compare any two graphics cards:
GeForce GTX 1070 Ti vs GeForce GTX 1660 Ti
IntroThe GeForce GTX 1070 Ti features a GPU clock speed of 1607 MHz, and the 8192 MB of GDDR5 memory runs at 2000 MHz through a 256-bit bus. It also is made up of 2432 SPUs, 152 Texture Address Units, and 64 ROPs.Compare those specifications to the GeForce GTX 1660 Ti, which makes use of a 12 nm design. nVidia has set the core speed at 1500 MHz. The GDDR6 memory runs at a frequency of 1500 MHz on this model. It features 1536 SPUs as well as 96 TAUs and 48 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce GTX 1660 Ti should theoretically be a bit better than the GeForce GTX 1070 Ti overall. (explain)
Texel RateThe GeForce GTX 1070 Ti should be a lot (more or less 70%) faster with regards to anisotropic filtering than the GeForce GTX 1660 Ti. (explain)
Pixel RateThe GeForce GTX 1070 Ti will be much (approximately 43%) more effective at AA than the GeForce GTX 1660 Ti, and also will be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!