Compare any two graphics cards:
GeForce GTX 1660 Ti vs GeForce RTX 2070
IntroThe GeForce GTX 1660 Ti uses a 12 nm design. nVidia has set the core frequency at 1500 MHz. The GDDR6 RAM is set to run at a speed of 1500 MHz on this particular card. It features 1536 SPUs along with 96 Texture Address Units and 48 Rasterization Operator Units.Compare those specs to the GeForce RTX 2070, which comes with a GPU core clock speed of 1410 MHz, and 8192 MB of GDDR6 RAM set to run at 1750 MHz through a 256-bit bus. It also is comprised of 2304 Stream Processors, 144 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 2070 is 56% faster than the GeForce GTX 1660 Ti in general, because of its higher bandwidth. (explain)
Texel RateThe GeForce RTX 2070 is quite a bit (approximately 41%) better at AF than the GeForce GTX 1660 Ti. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce RTX 2070 is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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