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GeForce RTX 2060 vs Radeon HD 5970

Intro

The GeForce RTX 2060 features a GPU core speed of 1365 MHz, and the 6144 MB of GDDR6 RAM is set to run at 1750 MHz through a 192-bit bus. It also is comprised of 1920 SPUs, 120 TAUs, and 48 Raster Operation Units.

Compare all that to the Radeon HD 5970, which has GPU core speed of 725 MHz, and 1024 MB of GDDR5 RAM running at 1000 MHz through a 256-bit bus. It also is comprised of 1600 Stream Processors, 160 Texture Address Units, and 64 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 160 Watts
Radeon HD 5970 294 Watts
Difference: 134 Watts (84%)

Memory Bandwidth

As far as performance goes, the GeForce RTX 2060 should in theory be much better than the Radeon HD 5970 in general. (explain)

GeForce RTX 2060 344064 MB/sec
Radeon HD 5970 256000 MB/sec
Difference: 88064 (34%)

Texel Rate

The Radeon HD 5970 will be quite a bit (more or less 42%) better at anisotropic filtering than the GeForce RTX 2060. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce RTX 2060 163800 Mtexels/sec
Difference: 68200 (42%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 5970 is a better choice, and very much so. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce RTX 2060 65520 Mpixels/sec
Difference: 27280 (42%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 2060

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2060 Radeon HD 5970
Manufacturer nVidia AMD
Year January 2019 November 2009
Code Name TU106-200A-KA-A1 Hemlock XT
Memory 6144 MB 1024 MB (x2)
Core Speed 1365 MHz 725 MHz (x2)
Memory Speed 1750 GB/s 4000 MHz (x2)
Power (Max TDP) 160 watts 294 watts
Bandwidth 344064 MB/sec 256000 MB/sec
Texel Rate 163800 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 65520 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 1920 1600 (x2)
Texture Mapping Units 120 160 (x2)
Render Output Units 48 64 (x2)
Bus Type GDDR6 GDDR5
Bus Width 192-bit 256-bit (x2)
Fab Process 12 nm 40 nm
Transistors 10800 million 2154 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.6 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred past the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce RTX 2060

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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