Compare any two graphics cards:
Nvidia Titan X vs Radeon RX 590
IntroThe Nvidia Titan X uses a 16 nm design. nVidia has set the core frequency at 1417 MHz. The GDDR5X memory works at a frequency of 1251 MHz on this particular model. It features 3584 SPUs as well as 224 TAUs and 96 Rasterization Operator Units.Compare those specs to the Radeon RX 590, which features a core clock speed of 1469 MHz and a GDDR5 memory frequency of 2000 MHz. It also makes use of a 256-bit memory bus, and uses a 12 nm design. It is comprised of 2304 SPUs, 144 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Nvidia Titan X should perform a lot faster than the Radeon RX 590 overall. (explain)
Texel RateThe Nvidia Titan X is a lot (about 50%) better at texture filtering than the Radeon RX 590. (explain)
Pixel RateThe Nvidia Titan X should be quite a bit (approximately 189%) faster with regards to FSAA than the Radeon RX 590, and also will be capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the bus width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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