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GeForce RTX 2080 vs Radeon HD 7870

Intro

The GeForce RTX 2080 makes use of a 12 nm design. nVidia has set the core frequency at 1515 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this particular card. It features 2944 SPUs as well as 184 TAUs and 64 ROPs.

Compare those specifications to the Radeon HD 7870, which comes with a GPU core clock speed of 1000 MHz, and 2048 MB of GDDR5 memory set to run at 1200 MHz through a 256-bit bus. It also is made up of 1280 SPUs, 80 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Radeon HD 7870 6230 points
Difference: 19925 (320%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7870 175 Watts
GeForce RTX 2080 215 Watts
Difference: 40 Watts (23%)

Memory Bandwidth

The GeForce RTX 2080 should in theory be much faster than the Radeon HD 7870 overall. (explain)

GeForce RTX 2080 458752 MB/sec
Radeon HD 7870 153600 MB/sec
Difference: 305152 (199%)

Texel Rate

The GeForce RTX 2080 should be much (about 248%) faster with regards to texture filtering than the Radeon HD 7870. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Radeon HD 7870 80000 Mtexels/sec
Difference: 198760 (248%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce RTX 2080 is superior to the Radeon HD 7870, by far. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Radeon HD 7870 32000 Mpixels/sec
Difference: 64960 (203%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

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Radeon HD 7870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Radeon HD 7870
Manufacturer nVidia AMD
Year September 2018 March 2012
Code Name TU104-400A-A1 Pitcairn XT
Memory 8192 MB 2048 MB
Core Speed 1515 MHz 1000 MHz
Memory Speed 1750 GB/s 4800 MHz
Power (Max TDP) 215 watts 175 watts
Bandwidth 458752 MB/sec 153600 MB/sec
Texel Rate 278760 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 2944 1280
Texture Mapping Units 184 80
Render Output Units 64 32
Bus Type GDDR6 GDDR5
Bus Width 256-bit 256-bit
Fab Process 12 nm 28 nm
Transistors (Unknown) million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.6 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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