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GeForce RTX 2080 vs Radeon RX 550

Intro

The GeForce RTX 2080 comes with core speeds of 1515 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 RAM. It features 2944 SPUs along with 184 Texture Address Units and 64 ROPs.

Compare all of that to the Radeon RX 550, which comes with clock speeds of 1100 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 RAM. It features 512 SPUs along with 32 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Radeon RX 550 3507 points
Difference: 22648 (646%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
GeForce RTX 2080 215 Watts
Difference: 165 Watts (330%)

Memory Bandwidth

The GeForce RTX 2080 should theoretically be quite a bit faster than the Radeon RX 550 in general. (explain)

GeForce RTX 2080 458752 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 344064 (300%)

Texel Rate

The GeForce RTX 2080 should be a lot (approximately 692%) more effective at texture filtering than the Radeon RX 550. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 243560 (692%)

Pixel Rate

The GeForce RTX 2080 is a lot (more or less 451%) more effective at full screen anti-aliasing than the Radeon RX 550, and also will be capable of handling higher resolutions while still performing well. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 79360 (451%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Radeon RX 550
Manufacturer nVidia AMD
Year September 2018 April 2017
Code Name TU104-400A-A1 Polaris 12
Memory 8192 MB 2048 MB
Core Speed 1515 MHz 1100 MHz
Memory Speed 1750 GB/s 7000 MHz
Power (Max TDP) 215 watts 50 watts
Bandwidth 458752 MB/sec 114688 MB/sec
Texel Rate 278760 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 2944 512
Texture Mapping Units 184 32
Render Output Units 64 16
Bus Type GDDR6 GDDR5
Bus Width 256-bit 128-bit
Fab Process 12 nm 14 nm
Transistors (Unknown) million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the interface width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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