Compare any two graphics cards:
GeForce RTX 2070 vs Radeon RX Vega 56
IntroThe GeForce RTX 2070 has core clock speeds of 1410 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 RAM. It features 2304 SPUs along with 144 Texture Address Units and 64 ROPs.Compare that to the Radeon RX Vega 56, which has core speeds of 1156 MHz on the GPU, and 1600 MHz on the 8192 MB of HBM2 memory. It features 3584 SPUs along with 224 TAUs and 64 Rasterization Operator Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2070 is 9% quicker than the Radeon RX Vega 56 overall, because of its higher data rate. (explain)
Texel RateThe Radeon RX Vega 56 should be much (about 28%) faster with regards to texture filtering than the GeForce RTX 2070. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce RTX 2070 is superior to the Radeon RX Vega 56, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved past the external memory interface in one second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!