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Radeon HD 7770 vs Radeon RX Vega 64

Intro

The Radeon HD 7770 uses a 28 nm design. AMD has clocked the core speed at 1000 MHz. The GDDR5 RAM runs at a frequency of 1125 MHz on this model. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Compare those specs to the Radeon RX Vega 64, which uses a 14 nm design. AMD has clocked the core speed at 1247 MHz. The HBM2 memory runs at a frequency of 1890 MHz on this specific model. It features 4096 SPUs as well as 256 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
Radeon HD 7770 3180 points
Difference: 18806 (591%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
Radeon RX Vega 64 295 Watts
Difference: 215 Watts (269%)

Memory Bandwidth

Theoretically, the Radeon RX Vega 64 should be quite a bit faster than the Radeon HD 7770 in general. (explain)

Radeon RX Vega 64 495411 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 423411 (588%)

Texel Rate

The Radeon RX Vega 64 will be much (approximately 698%) faster with regards to anisotropic filtering than the Radeon HD 7770. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 279232 (698%)

Pixel Rate

The Radeon RX Vega 64 should be much (approximately 399%) better at full screen anti-aliasing than the Radeon HD 7770, and also should be able to handle higher resolutions better. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 63808 (399%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 7770

Amazon.com

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Radeon RX Vega 64

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7770 Radeon RX Vega 64
Manufacturer AMD AMD
Year February 2012 August 2017
Code Name Cape Verde XT Vega 10 XT
Memory 1024 MB 8192 MB
Core Speed 1000 MHz 1247 MHz
Memory Speed 4500 MHz 1890 MHz
Power (Max TDP) 80 watts 295 watts
Bandwidth 72000 MB/sec 495411 MB/sec
Texel Rate 40000 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 16000 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 640 4096
Texture Mapping Units 40 256
Render Output Units 16 64
Bus Type GDDR5 HBM2
Bus Width 128-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 1500 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon HD 7770

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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