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Radeon R9 280 vs Radeon RX Vega 64

Intro

The Radeon R9 280 comes with a clock frequency of 933 MHz and a GDDR5 memory frequency of 1250 MHz. It also makes use of a 384-bit memory bus, and makes use of a 28 nm design. It is made up of 1792 SPUs, 112 TAUs, and 32 ROPs.

Compare those specs to the Radeon RX Vega 64, which features core clock speeds of 1247 MHz on the GPU, and 1890 MHz on the 8192 MB of HBM2 RAM. It features 4096 SPUs along with 256 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
Radeon R9 280 7961 points
Difference: 14025 (176%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 280 250 Watts
Radeon RX Vega 64 295 Watts
Difference: 45 Watts (18%)

Memory Bandwidth

Theoretically speaking, the Radeon RX Vega 64 should be 106% quicker than the Radeon R9 280 overall, due to its greater bandwidth. (explain)

Radeon RX Vega 64 495411 MB/sec
Radeon R9 280 240000 MB/sec
Difference: 255411 (106%)

Texel Rate

The Radeon RX Vega 64 is much (more or less 205%) more effective at anisotropic filtering than the Radeon R9 280. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 214736 (205%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon RX Vega 64 is the winner, by a large margin. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 49952 (167%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 280

Amazon.com

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Radeon RX Vega 64

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 280 Radeon RX Vega 64
Manufacturer AMD AMD
Year March 2014 August 2017
Code Name Tahiti Pro Vega 10 XT
Memory 3072 MB 8192 MB
Core Speed 933 MHz 1247 MHz
Memory Speed 5000 MHz 1890 MHz
Power (Max TDP) 250 watts 295 watts
Bandwidth 240000 MB/sec 495411 MB/sec
Texel Rate 104496 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 29856 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 1792 4096
Texture Mapping Units 112 256
Render Output Units 32 64
Bus Type GDDR5 HBM2
Bus Width 384-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 4313 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon R9 280

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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