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GeForce GTX 550 Ti vs Radeon RX 550

Intro

The GeForce GTX 550 Ti features a core clock speed of 900 MHz and a GDDR5 memory speed of 1026 MHz. It also features a 192-bit memory bus, and uses a 40 nm design. It is comprised of 192 SPUs, 32 TAUs, and 24 Raster Operation Units.

Compare those specifications to the Radeon RX 550, which makes use of a 14 nm design. AMD has clocked the core frequency at 1100 MHz. The GDDR5 RAM is set to run at a frequency of 1750 MHz on this model. It features 512 SPUs as well as 32 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 550 3507 points
GeForce GTX 550 Ti 1897 points
Difference: 1610 (85%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
GeForce GTX 550 Ti 116 Watts
Difference: 66 Watts (132%)

Memory Bandwidth

Performance-wise, the Radeon RX 550 should in theory be a little bit superior to the GeForce GTX 550 Ti overall. (explain)

Radeon RX 550 114688 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 16192 (16%)

Texel Rate

The Radeon RX 550 is much (about 22%) better at AF than the GeForce GTX 550 Ti. (explain)

Radeon RX 550 35200 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 6400 (22%)

Pixel Rate

The GeForce GTX 550 Ti is quite a bit (more or less 23%) faster with regards to AA than the Radeon RX 550, and also should be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 550 Ti 21600 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 4000 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

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Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti Radeon RX 550
Manufacturer nVidia AMD
Year March 2011 April 2017
Code Name GF116 Polaris 12
Memory 1024 MB 2048 MB
Core Speed 900 MHz 1100 MHz
Memory Speed 4104 MHz 7000 MHz
Power (Max TDP) 116 watts 50 watts
Bandwidth 98496 MB/sec 114688 MB/sec
Texel Rate 28800 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 192 512
Texture Mapping Units 32 32
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 1170 million 2200 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported past the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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