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Radeon R9 290 vs Radeon RX 580

Intro

The Radeon R9 290 makes use of a 28 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 RAM works at a frequency of 1250 MHz on this particular model. It features 2560 SPUs as well as 160 TAUs and 64 Rasterization Operator Units.

Compare those specs to the Radeon RX 580, which has a GPU core clock speed of 1257 MHz, and 8192 MB of GDDR5 memory set to run at 2000 MHz through a 256-bit bus. It also is made up of 2304 SPUs, 144 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
Radeon R9 290 9876 points
Difference: 3754 (38%)

Zcash Mining Hash Rate

Radeon RX 580 315 Sol/s
Radeon R9 290 283 Sol/s
Difference: 32 (11%)

Ethereum Mining Hash Rate

Radeon R9 290 29 Mh/s
Radeon RX 580 28 Mh/s
Difference: 1 (4%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 580 185 Watts
Radeon R9 290 300 Watts
Difference: 115 Watts (62%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 290 should be 22% quicker than the Radeon RX 580 overall, because of its higher data rate. (explain)

Radeon R9 290 320000 MB/sec
Radeon RX 580 262144 MB/sec
Difference: 57856 (22%)

Texel Rate

The Radeon RX 580 will be much (more or less 41%) better at anisotropic filtering than the Radeon R9 290. (explain)

Radeon RX 580 181008 Mtexels/sec
Radeon R9 290 128000 Mtexels/sec
Difference: 53008 (41%)

Pixel Rate

The Radeon R9 290 should be much (more or less 27%) better at full screen anti-aliasing than the Radeon RX 580, and also able to handle higher screen resolutions while still performing well. (explain)

Radeon R9 290 51200 Mpixels/sec
Radeon RX 580 40224 Mpixels/sec
Difference: 10976 (27%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 290

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 290 Radeon RX 580
Manufacturer AMD AMD
Year November 2013 April 2017
Code Name Hawaii PRO Polaris 20
Memory 4096 MB 8192 MB
Core Speed 800 MHz 1257 MHz
Memory Speed 5000 MHz 8000 MHz
Power (Max TDP) 300 watts 185 watts
Bandwidth 320000 MB/sec 262144 MB/sec
Texel Rate 128000 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 51200 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 2560 2304
Texture Mapping Units 160 144
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 512-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 6200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon R9 290

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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