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Radeon R7 M260X vs Radeon RX 550

Intro

The Radeon R7 M260X features a clock speed of 825 MHz and a GDDR5 memory frequency of 1000 MHz. It also uses a 128-bit memory bus, and makes use of a 28 nm design. It is made up of 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

Compare those specs to the Radeon RX 550, which comes with GPU core speed of 1100 MHz, and 2048 MB of GDDR5 RAM running at 1750 MHz through a 128-bit bus. It also is made up of 512 Stream Processors, 32 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon RX 550 should theoretically be a lot faster than the Radeon R7 M260X in general. (explain)

Radeon RX 550 114688 MB/sec
Radeon R7 M260X 64000 MB/sec
Difference: 50688 (79%)

Texel Rate

The Radeon RX 550 will be much (about 78%) more effective at texture filtering than the Radeon R7 M260X. (explain)

Radeon RX 550 35200 Mtexels/sec
Radeon R7 M260X 19800 Mtexels/sec
Difference: 15400 (78%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon RX 550 is superior to the Radeon R7 M260X, by a large margin. (explain)

Radeon RX 550 17600 Mpixels/sec
Radeon R7 M260X 6600 Mpixels/sec
Difference: 11000 (167%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 M260X

Amazon.com

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Radeon RX 550

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 M260X Radeon RX 550
Manufacturer AMD AMD
Year June 2014 April 2017
Code Name Opal Polaris 12
Memory 2048 MB 2048 MB
Core Speed 825 MHz 1100 MHz
Memory Speed 4000 MHz 7000 MHz
Power (Max TDP) (Unknown) watts 50 watts
Bandwidth 64000 MB/sec 114688 MB/sec
Texel Rate 19800 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 384 512
Texture Mapping Units 24 32
Render Output Units 8 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 2200 million
Bus PCIe 3.0 x8 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon R7 M260X

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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