Compare any two graphics cards:
Radeon R9 M375X vs Radeon RX 550
IntroThe Radeon R9 M375X comes with a GPU clock speed of 1015 MHz, and the 4096 MB of GDDR5 memory is set to run at 1125 MHz through a 128-bit bus. It also features 640 Stream Processors, 40 TAUs, and 16 ROPs.Compare those specifications to the Radeon RX 550, which uses a 14 nm design. AMD has set the core frequency at 1100 MHz. The GDDR5 RAM is set to run at a speed of 1750 MHz on this model. It features 512 SPUs as well as 32 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthIn theory, the Radeon RX 550 should be much faster than the Radeon R9 M375X in general. (explain)
Texel RateThe Radeon R9 M375X will be just a bit (about 15%) better at anisotropic filtering than the Radeon RX 550. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon RX 550 is superior to the Radeon R9 M375X, not by a very large margin though. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred over the external memory interface in one second. It's calculated by multiplying the interface width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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