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GeForce GTX Titan Black vs Radeon RX 580

Intro

The GeForce GTX Titan Black has clock speeds of 889 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 memory. It features 2880 SPUs as well as 240 Texture Address Units and 48 ROPs.

Compare that to the Radeon RX 580, which comes with a core clock speed of 1257 MHz and a GDDR5 memory speed of 2000 MHz. It also features a 256-bit bus, and uses a 14 nm design. It is made up of 2304 SPUs, 144 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
GeForce GTX Titan Black 11666 points
Difference: 1964 (17%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 580 185 Watts
GeForce GTX Titan Black 250 Watts
Difference: 65 Watts (35%)

Memory Bandwidth

Performance-wise, the GeForce GTX Titan Black should in theory be much better than the Radeon RX 580 in general. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon RX 580 262144 MB/sec
Difference: 73856 (28%)

Texel Rate

The GeForce GTX Titan Black is a small bit (about 18%) better at anisotropic filtering than the Radeon RX 580. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon RX 580 181008 Mtexels/sec
Difference: 32352 (18%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX Titan Black is superior to the Radeon RX 580, though only just barely. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon RX 580 40224 Mpixels/sec
Difference: 2448 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Radeon RX 580
Manufacturer nVidia AMD
Year February 2014 April 2017
Code Name GK110-430 Polaris 20
Memory 6144 MB 8192 MB
Core Speed 889 MHz 1257 MHz
Memory Speed 7000 MHz 8000 MHz
Power (Max TDP) 250 watts 185 watts
Bandwidth 336000 MB/sec 262144 MB/sec
Texel Rate 213360 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 2880 2304
Texture Mapping Units 240 144
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 7080 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory speed. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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